William Montero

Hello! I'm WILLIAM MONTERO

Who am I ??

I’m a game programmer with a passion for . . . you guessed it Making Games, skilled in Unreal Engine and Unity (C++/C#) from projects like Equinox and Frigid Peak. I've had the chance to collaborate with other artists and programmers to build awesome games. Bringing my expertise in with AI, UI, and environment design to unlock a team’s potential. So what do you say let's create something Epic together!

That’s cool and all...
But the stuff I've worked on is really COOL!

Equinox Equinox Equinox

Equinox

Dec 2022 - June 2023

Group project developed with three artists and two programmers. Game inspired by rogue-likes and Pac-Man. You, as the wraith, lost your kingdom. You're tasked to complete puzzles to light the beacons, unlock the door, and claim back your kingdom.

Developer Environment: Unreal Engine 4.27, Visual Studios C++, Version Control: Perforce, Itch.io

Contribution: Enemy AI, Game Save, UI Programming, Environment Design

Play on itch.io
Frigid Peak

Frigid Peak

May - June 2022

Group project developed with three artists and three programmers. Game inspired by Super Mario Bros. The climber has to climb to the top of Mountie, avoiding snowballs and collecting pick-ups to get the highest score.

Developer Environment: Unity 2020.3.5f1, Visual Studios C#, Version Control: GitHub, Itch.io

Contribution: UI Programming, Game Manager and Game Save, Interactable Pick-Ups, Environment Design

Play on itch.io
Currently Working

Currently Working

Stay tuned for my latest game in progress!

Coming Soon

Coming Soon

Stay tuned this is where our next project will go!

Project Alpha Placeholder

Project Alpha

Jan 2023 - Mar 2023

A prototype game exploring dynamic environments and AI behavior.

Developer Environment: Unreal Engine 5, C++

Contribution: AI Programming, Level Design

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Project Beta

Apr 2023 - Jun 2023

A multiplayer puzzle game with cooperative mechanics.

Developer Environment: Unity, C#

Contribution: Network Programming, UI Design

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Project Gamma

Jul 2023 - Sep 2023

An experimental platformer with unique physics challenges.

Developer Environment: Godot, GDScript

Contribution: Physics Engine, Art Integration

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Project Delta

Oct 2023 - Dec 2023

A narrative-driven adventure game with branching paths.

Developer Environment: Unreal Engine 4, C++

Contribution: Story System, Environment Art

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Let’s work together

Contact Info:

Email: montero_w@live.com

GitHub: WillMon23

LinkedIn: Will Montero

Resume: Download Resume